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The Europa Universalis 4 Save Converter is a DLC that was released together with patch 1. Number to Assimilate = Pop Size x Base Assimilation Rate x (1 + Continent Modifier) x Total Assimilation Factor (as shown in game) x 100īase Assimilation Rate = 0.40% per month (vanilla)Ĭontinent Modifier = -0.25 (Europe) -0.5 (Asia) -0.25 (Africa) 0.EU4 Converter modding - Crusader Kings II Wiki. The formula for calculating the number of people in a pop to assimilate each month is the following: Nations in the Americas and Oceania has a large boost to their cultural assimilation. Certain events can also factor in on the speed. In short POPs will assimilate if they have a high literacy, get their luxury needs fulfilled and if they have low militancy.
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Also, POPs will not assimilate if they are a in a province, which is a core of their own nation. Assimilation will typically prioritise primary cultures, however can happen to any accepted culture - so Native American Minor POPs in Oklahoma City will at first assimilate into Cherokee, however may switch to Yankee or Dixie if any of those POPs are present in the province. For example, Italian POPs in New York City will assimilate to the Yankee culture, but will not assimilate while in Los Angeles until some Yankees (or another accepted culture) migrate there. Cultural assimilation first requires POPs of a primary or accepted culture of POPs to assimilate into. (For example, North German pops living in Denmark will slowly turn into Danes). By contrast, Nanfaren POPs in Okinawa will assimilate very slowly (if at all) despite not having a cultural core.Ĭultural Assimilation is the phenomenon that people of not-accepted cultures will turn into the primary culture of the nation. Japan, for example, starts with a Shinto population of around 25%, however this will typically have shrunk to around 2% by 1861. This means that religion will typically be converted much quicker than cultures are assimilated. While Cultural Assimilation is per month, Religious conversion is per day. Instead, assimilating POPs will automatically assimilate or convert to the national culture(s) or national religion. Cultural Assimilation and Religious Conversion are similar to Promotion, and Demotion, and Immigration, except that they do not have a direction roll. Both types of assimilation happen over time automatically. The second is religious conversion, where POPs not following the state religion will convert to the state religion. The first is cultural assimilation, which is where POPs of non-accepted culture will turn into POPs of the primary culture of the nation. This article is considered accurate for the current version of the game.Īssimilation is the name for two processes in Victoria II, which works largely the same way.
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